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Visualizza versione completa : [DEBIAN] audio alsa


monossido
20-05-2004, 21.28.23
non so se ho fatto le cose giusto cmq in qualke modo sono arrivato a fare ./configure make e make install in alsa-driver adesso se tento di caricare snd-intel8x0 mi dice: p4:/usr/src/modules/alsa-driver# modprobe snd-intel8x0
/lib/modules/2.4.26-1-686/kernel/sound/pci/snd-intel8x0.o: /lib/modules/2.4.26-1-686/kernel/sound/pci/snd-intel8x0.o: unresolved symbol gameport_register_port
/lib/modules/2.4.26-1-686/kernel/sound/pci/snd-intel8x0.o: /lib/modules/2.4.26-1-686/kernel/sound/pci/snd-intel8x0.o: unresolved symbol gameport_unregister_port
/lib/modules/2.4.26-1-686/kernel/sound/pci/snd-intel8x0.o: insmod /lib/modules/2.4.26-1-686/kernel/sound/pci/snd-intel8x0.o failed
/lib/modules/2.4.26-1-686/kernel/sound/pci/snd-intel8x0.o: insmod snd-intel8x0 failed


alsaconf la vedrebbe anke la mia scheda...ma nn fa assolutamente niente...dice che tutto a posto:
Now ALSA is ready to use.
For adjustment of volumes, use your favorite mixer.

Have a lot of fun!

ma nn succede niente..se faccio alsactl restore mi dice: alsactl: load_state:1134: No soundcards found...

ma devo fare ./configure make make isntalla nke x alsa-utils e alsa-lib? ma dove sono?? in /usr/src avevo solo driver...i pacchetti gli ho installati con apt-get install

Ghandalf
21-05-2004, 18.48.42
Che distro utilizzi?
Come mai sei partito dai sorgenti?

monossido
21-05-2004, 18.59.00
nn lo so...ho fatto casotto lol...cmq adesso ho compilato anke utils e lib....ma ancora niente...uso debian

ANDY CAPS
21-05-2004, 19.44.46
dai un dmesg e controlla con esattezza che il chipset sia realmente intel

capita che usi un altro modulo per funzionare
la mia via integrata ad esempio usa cmpci ( audio cmedia )
prova a caricare i trident ad esempio
che mobo ?
scrivi in /etc/modules

snd-intel8x0
snd
trident

altrimenti guarda se va con gli oss mettendo i moduli nel kernel se li hai abilitati nella compilazione o con modconf se un kernel immagine

monossido
21-05-2004, 20.30.57
si...con i moduli del kernel l'audio va...ma non con teamspeak e con call of duty...allora ho pensato...meglio mettere alsa...i moduli del kernel sono i810_audio e ac97_codec

ANDY CAPS
21-05-2004, 21.12.45
installa i file di sdl nas

se usi wine ci devono essere
dei plugin appositi mi sembra
apt-cache search sdl ....etc etc ed installi i file che lo riguardano



a me i giochi vanno con oss in genere

monossido
21-05-2004, 21.39.48
nas l'ho instlalato...nn puoi dirmi di preciso quali pacchetto sdl devo isntallare io trovo questi: p4:~# apt-cache search sdl
abuse-sdl - SDL-port of Crack dot Com's Abuse action game.
achilles - An artificial life and evolution simulator
bochs-sdl - SDL plugin for Bochs
chromium - Fast paced, arcade-style, scrolling space shooter
cl-sdl - Common Lisp bindings to the SDL graphics library
cl-sdl-demos - CL-SDL and OpenGL example programs
cl-sdl-img - Support for the SDL_image library in Common Lisp
cl-sdl-mix - Support for the SDL_mixer library in Common Lisp
cl-sdl-opengl - Support for OpenGL in Common Lisp, via CL-SDL
cl-sdl-ttf - Support for the SDL_ttf library in Common Lisp
devel-protocols - Development of communication protocols
devhelp-book-sdl - Simple DirectMedia Layer book for the DevHelp system
dossizola - An Isola board game with nice graphics
egoboo - 3D dungeon crawling adventure in the spirit of NetHack
egoboo-data - Egoboo data files.
falconseye - A port of NetHack using SDL
freecraft - Realtime fantasy strategy game for Unix and X
gav - GPL Arcade Volleyball
gngb - GameBoy Emulator
gstreamer-sdl - SDL videosink plugin for GStreamer
heroes-common - Collect powerups and avoid your opponents' trails
heroes-ggi - Collect powerups and avoid your opponents' trails
heroes-sdl - Collect powerups and avoid your opponents' trails
langband-zterm - The Langband term-libs
libaws-dev - Ada Web Server development files
libdirectfb-extra - extra image/video providers for libdirectfb
libparagui1.0 - a real crossplatform widget set based on SDL
libsage-0.1 - Supports OpenGL in SDL applications
libsage-dev - Supports OpenGL in SDL applications
libsdl-console - console that can be added to any SDL application
libsdl-console-dev - development files for libsdl-console
libsdl-erlang - Erlang bindings to the Simple Direct Media Library
libsdl-gfx1.2 - drawing and graphical effects extension for SDL
libsdl-gfx1.2-dev - development files for SDL_gfx
libsdl-image1.2 - image loading library for Simple DirectMedia Layer 1.2
libsdl-image1.2-dev - development files for SDL 1.2 image loading libray
libsdl-mixer1.2 - mixer library for Simple DirectMedia Layer 1.2
libsdl-mixer1.2-dev - development files for SDL1.2 mixer library
libsdl-net1.2 - network library for Simple DirectMedia Layer
libsdl-net1.2-dev - Development files for SDL network library
libsdl-ocaml - OCaml bindings for SDL - runtime files
libsdl-ocaml-dev - OCaml bindings for SDL - development files
libsdl-perl - SDL bindings for the Perl language
libsdl-ruby1.8 - Ruby/SDL interface for Ruby
libsdl-sge - extension of graphic functions for the SDL multimedia library
libsdl-sge-dev - development files for libsdl-sge
libsdl-sound1.2 - Decoder of several sound file formats for SDL
libsdl-sound1.2-dev - Development files for SDL_sound
libsdl-stretch-0-2 - Stretch functions for Simple DirectMedia Layer
libsdl-stretch-dev - Development files for SDL_stretch library
libsdl-ttf1.2 - TrueType font library for Simple DirectMedia Layer
libsdl-ttf1.2-dev - development files for libsdl-ttf1.2
libsdl-ttf2.0-0 - ttf library for Simple DirectMedia Layer with FreeType 2 support
libsdl-ttf2.0-dev - development files for SDL ttf library (version 2.0)
libsdl1.2-dev - Simple DirectMedia Layer development files
libsdl1.2debian - Simple DirectMedia Layer
libsdl1.2debian-all - Simple DirectMedia Layer (with all available options)
libsdl1.2debian-alsa - Simple DirectMedia Layer (with X11 and ALSA options)
libsdl1.2debian-arts - Simple DirectMedia Layer (with X11 and aRts options)
libsdl1.2debian-esd - Simple DirectMedia Layer (with X11 and esound options)
libsdl1.2debian-oss - Simple DirectMedia Layer (with X11 and OSS options)
libsmpeg-dev - SDL MPEG Player Library - development files
libsmpeg0 - SDL MPEG Player Library - shared libraries
libsoap-lite-perl - Perl5 modules for client and server side SOAP implementation
libsoap-ruby1.6 - Ruby's SOAP implementation for ruby1.6
libsoap-ruby1.8 - Ruby's SOAP implementation for ruby1.8
libwftk-0.7 - Worldforge Toolkit, a C++ widget toolkit - Documentation
libwftk-dev - Worldforge Toolkit - a C++ widget toolkit
libwftk-doc - Worldforge Toolkit, a C++ widget toolkit - Documentation
ltp - The Linux Test Project test suite
ltp-dev - development files for Linux Test Project
ltp-tools - Utilities for running the Linux Test Project test suite
mirrormagic - Shoot around obstacles to collect energy using your beam.
mono-mcs - the Mono C# compiler
moon-lander - An SDL game based on the classic moon lander
ohphone - Command line H.323 client with X, SVGA and SDL support
ohphone-basic - Command line H.323 client with SDL support
pike7.4-sdl - SDL module for Pike
pyslide - Tiny but powerful program to make animated presentations
python-pygame - SDL bindings for games development in Python
python2.2-pygame - SDL bindings for games development in Python 2.2
python2.3-pygame - SDL bindings for games development in Python 2.3
smpeg-gtv - SMPEG GTK+ MPEG audio/video player
smpeg-plaympeg - SMPEG command line MPEG audio/video player
smpeg-xmms - SDL MPEG Player Library - XMMS plugin
sopwith - port of the 1980's side-scrolling WWI dogfighting game
starvoyager - 2D space arcade game, themed around 'Star Trek' - binary
starvoyager-data - 2D space arcade game, themed around 'Star Trek' - data files
swf-player - SWF (Macromedia Flash) player
tuxpuck - "Shufflepuck Cafe" Clone
vectoroids - vector-based rock-shooting
vlc-plugin-sdl - SDL video and audio output plugin for VLC
vlc-sdl - SDL video and audio output plugin for VLC (dummy legacy package)
atari800 - Atari emulator for X/curses/SDL
doomlegacy-sdl - A port of the Doom engine that supports OpenGL
fceu-doc - Documentation for FCE Ultra - a nintendo (8-bit) emulator
fceu-sdl - SDL version of FCE Ultra - a nintendo (8-bit) emulator
fceu-svga - Linux SVGALIB version of FCE Ultra - a nintendo (8-bit) emulator
gngeo - NeoGeo emulator
gnuboy-sdl - SDL binaries for gnuboy - Game Boy Emulator.
prboom - clone of the legendary first person shooter Doom
quake2 - improved version of id Software's Quake II engine
stella - Atari 2600 Emulator for SDL & X windows
dgen - Sega Genesis/MegaDrive emulator

ANDY CAPS
21-05-2004, 22.31.31
installa le libsdl

bsdl-erlang - Erlang bindings to the Simple Direct Media Library
libsdl-gfx1.2 - drawing and graphical effects extension for SDL
libsdl-gfx1.2-dev - development files for SDL_gfx
libsdl-image1.2 - image loading library for Simple DirectMedia Layer 1.2
libsdl-image1.2-dev - development files for SDL 1.2 image loading libray
libsdl-mixer1.2 - mixer library for Simple DirectMedia Layer 1.2
libsdl-mixer1.2-dev - development files for SDL1.2 mixer library
libsdl-net1.2 - network library for Simple DirectMedia Layer
libsdl-net1.2-dev - Development files for SDL network library
libsdl-sound1.2 - Decoder of several


sound file formats for SDL
libsdl-sound1.2-dev - Development files for SDL_sound

libsdl1.2debian-all - Simple DirectMedia Layer (with all available options)
libsdl1.2debian-alsa - Simple DirectMedia Layer (with X11 and ALSA options)
libsdl1.2debian-arts - Simple DirectMedia Layer (with X11 and aRts options)
libsdl1.2debian-esd - Simple DirectMedia Layer (with X11 and esound options)
libsdl1.2debian-oss - Simple DirectMedia Layer (with X11 and OSS options)

ci sono dei pacchetti in piu ma stabilire quali pacchetti concorrono al problema non semplice

monossido
21-05-2004, 23.26.50
installati tutti ma ancora niente...

ANDY CAPS
21-05-2004, 23.52.49
se usi wine per i giochi installa
ibwine-alsa - Windows Emulator (ALSA Sound Module)
libwine-arts - Windows Emulator (aRts Sound Module)
libwine-capi - Windows Emulator (ISDN Module)
libwine-dev - Windows Emulator (Development files)
libwine-jack - Windows Emulator (JACK Sound Module)
libwine-nas - Windows Emulator (NAS Sound Module)


in /etc/modules metti solo gli oss e togli gli alsa
i moduli oss puoi vederli in
/lib/modules/2.4.26-1-686/kernel/sound///

monossido
22-05-2004, 13.27.05
per tutti quest'ultimi pacchetti mi dice: The following packages have unmet dependencies:
libwine-nas: Depends: libwine (= 0.0.20040309-1) but 0.0.20040505-1 is to be installed

ANDY CAPS
22-05-2004, 13.47.32
ma usi wine per fare partire i giochi ?

wine non l'ho mai usato sinceramente
io avevo un problema de genere ed ho risolto caricando gli oss e installando le librerie SDL

prova ad installare prima libwine :rolleyes:

monossido
22-05-2004, 15.56.13
si uso wine...infatti quell'errore diceva da quello che ho capito che x installare quei pacchetti che mi hai suggerito bisogna avere una certa versione di libwine...io ho una versione successiva...quindi ne deduco che nelle ultime versioni di libwine ci sia gi tutto dentro

monossido
22-05-2004, 19.35.15
neanke con winex funzia

ANDY CAPS
22-05-2004, 20.37.30
http://www.winehq.org/
dai un occhio qui'


utilizzando la ricerca nella pagina cerca nelle mailing-list di wine
magari qualcuno ha sottoposto il problema con il tuo stesso gioco


non va con nessun gioco o solo con quello ?

monossido
23-05-2004, 13.05.12
sto provando a far andare rouge spears e hitman 2....ma se le installo con winex poi nn partono...nn mi dice nessun errore ma nn parte....bho...call of duty invece l'ho installato con un installer

monossido
26-05-2004, 13.04.25
nessuna soluzione??

Ghandalf
26-05-2004, 13.07.04
Purtroppo non uso il PC per giocare..;)..


Alsa mi hanno dato un po' di problemi compilati come Builded-in col kernel 2.6.5. Risolto compilandoli come moduli.

Col 2.6.6 nessun problema, compilati builded-in e l'audio va senza problemi.

Con wine, facendo andare un player stand-alone, l'audio ogni tanto si blocca, ma non mi da problemi.

La procedura e' che mi ha ispirato per la configurazione e' quella descritta nei manuali gentoo.